WatchMojo

Login Now!

OR   Sign in with Google   Sign in with Facebook
advertisememt
VOICE OVER: Mathew Arter WRITTEN BY: Mathew Arter
The wastelands of "Fallout" hide a ton of great secrets. For this list, we'll be looking at those locations and moments that weren't woven into the main fabric of the game. Our list of hidden secrets in "Fallout" games includes the Crazy Cat Cabin, The Roach King, the North End Graveyard, Isabella's Camp, and more!
Script written by Mathew Arter

Welcome to Mojoplays, and today we are getting out the magnifying glass to look at 10 Hidden Secrets in Fallout Games. For this list, we’ll be looking at those locations and moments that weren’t woven into the main fabric of the game. Things that seasoned pros could have missed, that first time players may have accidentally stumbled upon. Juicy, little, secrets. Is this your first time hearing about any of these? Let us know in the comments below.

Elder Scrolls Reference


When players think of Elder Scrolls references in Fallout games, they almost always first think of the secret plant found in Fallout 4 that is identical to the Nirnroot from Skyrim. This particular Elder Scrolls reference is a single game backwards in each respective series, with this Elder Scrolls Oblivion reference in Fallout New Vegas. In the Freeside area, there are a bunch of utility poles, and on one of these poles is a small hidden plaque that simply reads “TES-04”. Small and out of the way, the plaque is simply a nod to The Elder Scrolls IV: Oblivion, even if it’s only mentioning its name. In unrelated news, my hometown of Mooroopna in Australia once unveiled a plaque for their police station that said MoorPOOPna Police Station … this has nothing to do with anything, but it’s a shame that more people don’t know this.

North End Graveyard


Although technically the North End Graveyard is unmarked, it does have ties to one in-game side quest. Still, many players may have missed the booty located within Shem Drowne’s coffin. Shem was buried in a very shallow grave, so finding and looting his coffin is as easy as one, two, THREE COPPER BARS? HELL YEAH. As well as the copper, there are also two silver bars, one gold bar, Shem’s skull, and Shem's sword. There is also a note ominously referencing the sword. Many players aren’t aware that Shem Drowne is a real-life coopersmith and tinplate worker, who is responsible for some significant cultural icons of real world Boston. His current resting place is located in Boston Massachusetts, in the general vicinity that the North End Graveyard is located in Fallout 4’s Boston.

Gravedigging


More creepy grave talk to come! This is one of those early helpers, a little ‘if you know it, you know it’ for many players of Fallout New Vegas. Explorers and observers may accidentally stumble upon this, as it is located in the starting location of Goodspring. If the player gets their hands on a shovel, they can head to the cemetery at Goodsprings and start digging to get some interesting early game loot, including a silenced 22. But, head North of Goodsprings to a rocky alcove and you’ll find Chance’s grave. Dig there to get Chance’s knife. Now you’re a quiet assassin, and also a real grave digging piece of sh*t.

The Roach King
Fallout 3 has one of the strangest encounters you’ll find in the series. Players wandering the Wasteland northeast of Minefield, have a chance to come across the NPC known as The Roach King. The Roach King changes appearance and gender with every playthrough, so each encounter is a little different. The Roach King sits atop a throne made of Red Rocket playground equipment (you know, like a crazy person), and is always immediately hostile. After fighting them and their legion of radroaches, the player can find a minigun, and a mini-nuke amongst their loot.

Lucky’s


Lucky’s is a goldmine for players wanting to do some weapon customisation and crafting early on. Totally unmarked on the map, Lucky’s is a small grocery store with a friendly scavenger who you can trade with, and a store full of stealable loot. It’s important to note that almost everything here is owned, so you will lose Karma, but that doesn’t really matter to you, right? What are you? Some kind of nerd? Lucky’s has a safe, some Nuka Quantum, Lucky’s sunglasses (which give plus 1 luck), and then a plethora of very handy crafting items. Finding this spot will make you feel VERY lucky indeed.

Isabella’s Camp


Isabella Proud is a fascinating story within the Fallout lore, that many players would have missed out on due to the location of her camp lying beyond the boundaries of the typical map, so the chances of players accidentally stumbling across her camp are very low. Through exploration, you can find the many locations that Isabella references on the terminal at her camp, and you can also find the corpses of her and her research partner, Jason. The terminal lays out an interesting tale of scientists trying to better understand the feral ghouls of Fallout 3, and is vivid in description and passion. Woah, that sounded almost intellectual... Quickly, play a fart sound!

Plumber’s Secret


Although Fallout 4 wasn’t EVERYONE’S favorite Fallout, it’s undeniable that the world is filled with nooks, crannys, and corners of lore and loot that made exploration feel more alive than any previous entry. One of these little nooks is known as ‘plumber's secret’, a warehouse located in Cambridge that upon first glance seems pretty barren, but if players look at the ceiling, they will see plungers keeping a bunch of loot stuck to the ceiling. Simply shoot the plungers and the loot is yours! Another perfect example of Fallout 4 taking the cake on world building.

Crazy Cat Cabin


At a certain point, a secret location becomes so popular that it loses its secret status completely. This particular location may be THE most famous secret spot in Fallout 4, but it feels wrong to not at least mention it. In an unmarked cabin, southeast of Walden Pond, lies the Crazy Cat Cabin. Inside the cabin lives a hermit, and over a dozen cats. The hermit sells cat meat, and cat outfits, the walls are covered in cat paintings, and the decor makes comfy spots for cats to rest so that they can enjoy the apocalypse in style.

Serenade Murder


Many players don’t know about the weapon known as the Mysterious Magnum, originally held by the Lonesome Drifter, who can be found camped out north of El Dorado Gas & Service. The lonesome drifter has a harrowing backstory similar to an old western, but none of that matters right now, because if you want this gun, you’re gonna need to shoot a bunch of holes in his body. The reason this gun is so fun to have on hand is because everytime you pull it out of the holsters, it plays its own theme music, which makes you feel like a western gunslinger at all times.

Dev Room


Developer rooms or developer testing areas are nothing new. They are fairly common in Bethesda games, but that doesn’t stop them from being secret. If players know the right console commands to input, they can teleport themselves outside the game's typical map to these testing areas (often located deep underground). In these areas, players will have access to every single item in the game, as devs need a place to test stuff immediately. In single player games, this isn’t much of a problem, but in Fallout 76, players managed to find a way into the dev room without console commands, leading to Bethesda having to reach out to players who’d accessed the room and been banned, to ask them how they did it, in exchange for possible account reactivation. Hilarious.
Comments
advertisememt