Related Videos

Top 5 WORST Konami Games

VO: Daniel Paradis WRITTEN BY: Ty Richardson
Script written by Ty Richardson Konami is home to some of the greatest games of all time, so how about the ones that are the complete opposite? Welcome to WatchMojo.com, and today, we’re counting down our picks for the Top 5 Worst Konami Games! To have your ideas turned into a WatchMojo or MojoPlays video, head over to http://WatchMojo.comsuggest and get to it!
Share
WatchMojo

You must register to a corporate account to download this video. Please login

Transcript
Top 5 Worst Konami Games

These games are almost as bad as the way they treated Kojima. Welcome to WatchMojo.com, and today, we’re counting down our picks for the Top 5 Worst Konami Games!

For this list, we’re looking at the worst games Konami have ever released. Keep in mind that we are looking at games developed AND published by Konami themselves.

#5: “Yu-Gi-Oh! Destiny Board Traveler” (2004)


Most of the “Yu-Gi-Oh!” games are actually quite fun, that is if you know the rules to the ever-popular card game. “Destiny Board Traveler” is a different story, as it manages to throw everything we know about “Yu-Gi-Oh” out the window and creates a strange “Mario Party” like hybrid. Players move around a tiny, square board, dueling each other, which is determined by a roll of the die. The entire game is based on luck, and it just ends up being a blend of frustration and boredom. After this, we figured it was time to go d-d-d-d-d-do something more fun.

#4: “Metal Gear Survive” (2018)


How could you even call this a “Metal Gear” game? Of all the directions Konami could have taken the franchise, they went with a co-op zombie survival game? Excuse me, did I say “survival”? I meant “babysitting”, since your character is in constant need of food, water, and oxygen. Whoops, he crouched too long! Gotta take a break! Oh, and tell me what kind of a game charges TEN dollars for an extra save slot?! Konami had a chance to show that they don’t need Hideo Kojima to make “Metal Gear” a continuous success and they failed in every aspect.

#3: “The Grinch” (2000)


In retrospect, “The Grinch” had some potential to be an… OKAY game. It was simple 3D platformer where the Grinch can commit pranks and misdemeanors throughout Whoville and its neighboring locations. If only it wasn’t as horrendous as the Grinch himself. The graphics were about as bad as a dead tomato splotched with moldy purple spots, thanks to the awkward animation and frequent clipping. The world of Whoville may as well have been an empty hole given how lifeless it all feels. Where is everybody? Why is it so bland like unwashed socks? This was enough to make us want the sauerkraut & toadstool sandwich AND the seasick crocodile.

#2: “Castlevania Judgement” (2008)


This was the lowest point we had ever seen the “Castlevania” series at. We’re not even complaining because it’s a fighting game. (Seriously, a “Castlevania” fighting game sounds great.) If only the shoddy camera and awful controls didn’t keep us from enjoying it. The worst part about “Judgement”, however, is…well, do you recognize ANY of these characters? They look nothing like they’re past incarnations! Why is Simon Belmont covered in tight leather and belts? “Judgement” may have talked the talk, but it failed to walk the walk.

#1: “Frogger: The Great Quest” (2001)


Konami…you want know what made “Frogger” so great? It was a simple arcade game about a frog crossing the street. It was challenging, it was easy to play, and you could easily lose track of time from trying to beat your score. So, what terrifying monstrosity is this?? That is NOT Frogger, and “Frogger” is not about enchanted forests, fairies, and magic stones! Konami, if you wanted to jump on the 3D platformer bandwagon, couldn’t you have, at least, given “The Great Quest” a better story? How about spending more time in making the controls easier to use or making Frogger sound less annoying? You know what, we’ll just go back to playing the classic.
Comments

Sign in to access this feature

Related Blogs