The 10 BEST Street Fighter 6 Characters
10 Best Street Fighter 6 Characters
Welcome to MojoPlays, and today, we’re taking a look at the 10 best characters to play as in “Street Fighter 6”!
M. Bison
It is honestly no surprise that M. Bison is on this list. For decades, this guy has been a nightmare to fight against as his attacks inflict a ton of damage. Well, here in “Street Fighter 6”, he’s not that different. If anything, he’s probably an even greater threat than ever before! So many of his attacks string together so well and have such significant frame advantage that it’s hard to punish him at all. He can whiff, he can hit a blocking opponent, it doesn’t matter - you get very small windows to counter that it can feel like you just have to suffer.
Terry Bogard
Much like M. Bison, Terry boasts an incredible toolkit that constantly inflicts pressure on the opponent. Those who have mastered Terry’s moveset can easily find a flowstate as his attacks are super easy to string together and deal a ton of damage in a short amount of time. Even if the opponent is blocking, Terry can quickly deplete his foe’s stamina, enough to get them to burnout. Once that happens, the fight is practically over. Terry can put on the most ridiculous combo possible and end the fight in a matter of seconds.
Cammy
Though she isn’t a beefy powerhouse in the same way as Terry or M. Bison, Cammy has become a favorite in the competitive “Street Fighter” scene, and it’s not just because of her chiseled abs. Cammy excels greatly in speed and maintaining control of the fight. Whereas most of the cast may struggle in punishing whiffs or avoiding projectiles, that’s pretty much her bread and butter. And if she’s fighting someone who depends greatly on maintaining distance, she can close the gap at a moment’s notice. In other words, matchup matters greatly when Cammy is involved.
Guile
Guile has frequently been at the top of numerous “Street Fighter”-related tier lists. This guy has been known to be the tank of the franchise, and in “Street Fighter 6”, the story isn’t all that different. His Sonic Booms are still a bit tumultuous to avoid, and even if you choose to block them, it gives Guile enough time to rush you. Somersault Kick still covers a wide amount of space, regardless if your opponent is grounded or in the air. Like we said, he is the tank of the franchise; high defense, high offense, very little trade-off for both.
Rashid
Rashid is among the most unpredictable fighters to ever grace the world of “Street Fighter”. He was already a threat in “Street Fighter V”, and he is once again a major threat in “Street Fighter 6”. Its the same story as before: great mixups, exceptional movement and control over the stage, and most importantly, aggressive corner tech. The second your back is against the wall, Rashid owns you. His projectiles and special moves work together so well that you can find yourself in a seemingly never-ending combo. And since you’ll be stuck in the corner, he can just keep rushing in for more and more follow-ups.
Ryu
It’s almost a shocker to see Ryu be considered by many to be a high-tier fighter. Despite being the face of the franchise, he’s only been a threat in only a small handful of “Street Fighter” titles. But in SF6, it took a few patches and meta changes for him to become a much more well-rounded and intimidating opponent. He has his iconic Hadouken, of course, but his moveset here gives him plenty of options in maintaining defense, countering aerial moves, keeping pressure up, and inflicting tons of damage with a few moves. Now, if only Capcom can keep him this way from this point forward.
JP
JP is perhaps the biggest monster when it comes to zoning in “Street Fighter 6”. He is practically the zoner to end all zoners. JP can create rifts across the screen, forcing his rivals to either play it safe and wait or attempt to psyche him out and hope he whiffs. Even if you do manage to close the distance, you better hope your JP opponent isn’t super great at parrying or blocking because JP has many different attacks that make for great, speedy reversals. Not only that, but those reversals may knock you back to the other side of the screen. Yeah, fights against JP may get repetitive.
Ed
When it comes to the competitive scene of “Street Fighter 6”, Ed has become such a recurring character that it's caused some to become annoyed with his existence. Some have gone so far as to claim he’s broken. The reason for this is because of the amount of range he boasts thanks to his flicker jabs. With this mechanic, Ed can make safe pokes from a few feet away, thus opening his opponent up for rushdowns when hit. This playstyle can make it a bit weird for rivals to approach Ed as you’ll constantly be guessing whether Ed will attempt a distant poke or a quick rushdown.
Sagat
Yeah, Ed isn’t the only fighter to get safe pokes. Sagat feels like he was ripped straight from the original “Street Fighter” with how borderline unfair he can be. All of his attacks are so safe on block and can reach opponents from a long distance that you have to be on guard for almost the entire fight. No, you’re not allowed to play the game! You got hit with Tiger Knee while Sagat has several bars of meter to exploit. You’re done for! Prepare yourself for the beating of a lifetime! Well…unless you’re playing as our final entry.
Mai Shiranui
Fighting games have long suffered from the trope of “guest character is either the best or worst on the roster”, and Mai is a prime example of being the absolute best. She’s got the tools to zone opponents and keep them at bay thanks to her fans. And if her rival is getting too close for comfort, she has enough moves to bumrush and deal lethal damage. The amount of utility she has is crazy, so it is no wonder why she always makes frequent appearances across various tournaments.
Who do you main in “Street Fighter 6”? Let us know down in the comments, and don’t forget to subscribe to MojoPlays.
