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Top 10 Worst Video Games of 2018

VO: Ashley Bowman WRITTEN BY: Jarett Burke
This is the list you do NOT want your Video Game to be on. Welcome to WatchMojo, and today we’ll be counting down our picks for the Top 10 Worst Video Games of 2018. For this list we'll be looking at the absolute worst the gaming industry had to offer IN 2018 such as Metal Gear Survive, Agony and Super Seducer. To have your ideas turned into a WatchMojo or MojoPlays video, head over to http://WatchMojo.comsuggest and get to it!

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Top 10 Worst Video Games of 2018

It’s a great time to be a gamer, but these titles made us want to burn our consoles in protest… Welcome to WatchMojo, and today we’ll be counting down our picks for the Top 10 Worst Video Games of 2018.

For this list, we’re looking at the worst of the worst: titles that left us scratching our heads in confusion, foaming at the mouth in anger and laughing maniacally out of desperation.

#10: “Fear Effect Sedna” (2018)

We have a lot of fond memories of the original “Fear Effect” games on the PSOne what with their cool cell-shaded graphics, cutting-edge 3D environments and creepy premise. So we weren’t too happy when the latest title came along and totally harshed our nostalgia buzz: some incredibly awkward level design, top down view, clunky mechanics, lackluster controls and subpar story. Perhaps we’re victims of our own expectations on this one, but we felt like the game did just enough to be playable and absolutely no more, thus leaving us cold toward this once-beloved franchise. We were so hoping for a “Fear Effect” revival on current gen systems. Oh well…

#9: “Extinction” (2018)

The game’s concept sounds cool– a dying breed of soldier out to face gruesome monsters– Until we realized that A: This game is literally “Attack On Titan” with a fantasy theme. And B: there’s just not enough content here to justify it’s $60 asking price. Let alone any amount of prolonged play. Gameplay is incredibly repetitive, different modes barely change how the game plays, there’s not much by way of content (and yet Modus Games is releasing DLC for it), and finally it looks like a last-gen game. The world in “Extinction” may be grand but the game is anything but…

#8: “Earthfall” (2018)

The fact that Gearbox published this game had our hopes riding high, but a few hours into this coop shooter had left them all but dashed. It feels old-fashioned compared to other coop shooters of today and it doesn’t bring anything new to the table either, so we struggled to recommend taking time away from other coop games to play this one. Sure, if you have a good group of friends gathered around than “Earthfall” is a serviceable multiplayer game for a few hours, but beyond that there’s really no reason to return to it or keep playing it. We’d prefer to return to “Left 4 Dead 2” instead.

#7: “Metal Gear Survive” (2018)

It’s bad enough that we’re never getting another Hideo Kojima “Metal Gear” title, so releasing this shell of a game with the “Metal Gear” name attached to it was just a kick to the ‘nads for MGS fans this year. It looks great and runs on the incredible Fox Engine but it’s also a rather lame attempt to cash in on popular zombie and survival games. Konami could have done itself a ton of favors and just released it under a different name; but, alas, here we are… a run-of-the-mill survival game that only evokes painful memories of an unfinished “Metal Gear Solid 5” and reminds us why people are so mad at Konami.

#6: “The Quiet Man” (2018)

On Paper, the premise sounds interesting; You play as a deaf protagonist trying to save a pianist. All Portrayed in a combination of live action film sequences where you can’t hear the dialogue, and hand to hand combat scenarios. Unfortunately everything fails in execution. Despite the impressive TV-show quality production values, the actual gameplay is a clunky broken mess; thanks to its mundane combat system, terrible camera and collision detection issues. Not only that, but without an alternate method to convey scenes without dialogue; the story ends up being incomprehensible. There’s better ways to represent disability in video games, this is a clear example of how not to do it.

#5: “Agony” (2018)

Another game with a neat concept that just couldn’t stick the landing. “Agony” drops us into Hell and we’re basically forced to stealth, survive and outsmart monsters and demons. The problem is, it just doesn’t work that well, as the stealth gameplay is the only thing that feels hellish about the game. After some early scares and excitement, we felt bored and frustrated and also thought the game could have benefited from a few more months in development. That’s not to mention the bad voice acting and lack of story. There are much better survival games in 2018 to spend your money on.

#4: “Shaq Fu: A Legend Reborn” (2018)

Trying to cash in on the Nostalgia Wave is a tricky thing to do, but it’s even harder when the original thing you’re trying to cash in on wasn’t that good in the first place. The original “Shaq Fu” game was so bad it’s playable. So, why Shaquille O’Neal thought the world needed a new “Shaq Fu” game in 2018, is a wonder to anyone… The hit boxes are broken, the fights get repetitive very quickly, and the game is filled with dull, outdated and sometimes offensive pop culture jokes. It feels like this is a game that was made for Shaq and … well that’s about it.

#3: “Wild West Online” (2018)

“Red Dead Redemption” this game is not… In fact, it’s debatable whether this is a game at all or just a way to get gamers to give away their money via microtransactions – that is, if you can get far enough through this buggy mess to even encounter microtransactions. It’s clearly an attempt to cash in on “Red Dead Redemption 2” and release an online Western MMO before Rockstar could, but we doubt many people fell for the ruse, Also, with “Red Dead Online”, this game is already obsolete. “Wild West Online” is akin to quick drawing on an enemy and shooting yourself in the foot… repeatedly.

#2: “The Culling 2” (2018)

Yes, the Battle Royale genre is popular in video games these days, but the manner in which “The Culling 2” tried to introduce itself into the conversation; was so bad, so broken, and so flawed that developer Xaviant removed the game from sale and reimbursed anyone who purchased it. In an online apology video, Director of Operations ‘Josh Van Veld’ admitted that The Culling 2 was not the game fans asked for, and vowed to return to supporting the first “Culling” game. Oh yeah, and the team also called us out for not awarding them #1 on another worst list. We did consider it this time, but trust us Xaviant, when you see who #1 is, you’ll be glad you’re not worse than him.

Before we unveil our worst of the year, here are a few dishonorable mentions:

“Past Cure” (2018)

“The Inpatient” (2018)

“Crisis on the Planet of the Apes VR” (2018)

#1: “Super Seducer: How to Talk to Girls” (2018)

Self-proclaimed “dating expert” Richard La Ruina fronts this live action visual novel all about… you guessed it… how to pick up girls. After playing this game, however, it should have been titled “How to Talk to Girls if You Never Want to Talk to Girls Again” because this quote/unquote “learning tool” is light on the learning and heavy on the tool. The ladies won’t fall for these cheesy lines, so neither should men hoping this game will improve their dating lives. But, luckily it’s a one off and we wont have to re-live this nightmare again, right? Nope! Because somehow we also got “Super Seducer 2” this year and it’s even more cringe inducing than the first game.

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