Related Videos

Top 10 Worst EA Games

VO: Riccardo Tucci WRITTEN BY: Ty Richardson
Whether you love or hate them you can't deny it doesn't get much worse than EA's bottom grade. Welcome to WatchMojo.com, and today, we’re counting down our picks for the Top 10 Worst EA Games. To have your ideas turned into a WatchMojo or MojoPlays video, head over to http://WatchMojo.comsuggest and get to it!
Share
WatchMojo

You must register to a corporate account to download this video. Please login

Transcript
Top 10 Worst EA Games



EA has made some pretty terrible games, but these are the worst of the worst. Welcome to WatchMojo.com, and today, we’re counting down our picks for the Top 10 Worst EA Games.



For this list, we’re looking at some of the most terrible games published and/or developed by Electronic Arts.



#10: “Command and Conquer 4: Tiberian Twilight” (2010)





This was the game that killed the “Command and Conquer” franchise. “Command and Conquer 4: Tiberian Twilight” has gone down as one of the most downvoted games on Steam, and for good reason. Everything about the game is mediocre from the story to the gameplay to the graphics. Adding to the dreadful quality is the DRM policy, which demanded players maintain a constant online connection. So, if you lost your internet connection, all of your progress was lost! Guess killing franchises wasn’t enough, they just had to go for the save files, Thanks, EA!




#9: “Army of Two: The Devil’s Cartel” (2013)





The “Army of Two” franchise was a welcoming experience up until EA shelled out “The Devil’s Cartel”. The game suffered criticism for a lot of things: the mechanics are something to gripe about, the AI is stupid, and the entire experience is forgettable. Although, the biggest misstep here was that the game failed to include what made “Army of Two” so fun: the co-op. For a series like “Army of Two”, famous for delivering an engaging co-op experience, how in the world did you leave out the co-op and still felt all was right in the world?! This was absolutely bewildering, and “The Devil’s Cartel” would become a massive commercial failure for EA.

#8: “Bionicle: The Game” (2003)





For a story as in-depth and engaging as Lego’s Bionicle series was, it’s a wonder how EA and Lego Interactive managed to mess up. And boy, they really messed it up! Instead of creating an original story, the plot takes parts from the movie, “Bionicle: Mask of Light”, making it a movie tie-in game. As if things couldn’t get any worse, the graphics are appalling, and the gameplay is extremely lackluster. In a sense, you’re playing a rough prototype of what could have been a more promising Bionicle game.



#7: “007 Racing” (2000)





As much as we’d love to play a James Bond game where we can drive Bond’s most kickass cars, why did we need a racing game? Thankfully, we’re not talking about traditional racing. This is more inline with “Spy Hunter” series, only the game is utterly boring and the graphics are unimpressive. You’re practically being led around by the hand, collecting power-ups, and then, waiting to be told when to use them. Considering this game came out three years after Rare belted out “GoldenEye”, this felt like a massive step back.


#6: “The Simpsons Skateboarding” (2002)





Much like any other franchise that’s been around too long, “The Simpsons” has seen its fair share of terrible games. In an attempt to cash-in on the success of the “Tony Hawk’s Pro Skater” games, EA brought us the obviously rushed “Simpsons Skateboarding”. In addition to the abysmal controls, the game is littered with bugs and glitches, making it almost impossible to pull off any tricks. Had it succeeded in providing a quality experience, fans may not have minded that it was a “Tony Hawk” rip-off. Sadly, that’s not the case. “The Simpsons Skateboarding” fell flat on its face and ran home.



#5: “The Simpsons Wrestling” (2001)





You didn’t think “Skateboarding” was their only cash-in attempt, did ya? The only difference here is that EA would only publish the European version while Activision handled the North American release. As you might expect, the graphics are ugly and the game does little to provide a decent challenge. The most damning flaw of all is the extremely broken gameplay. Fights with certain characters feel unfair in how they can spam certain attacks or deal an unreasonable amount of damage. If fighting the other playable characters wasn’t enough to make us quit, the match against Mr. Burns and Smithers did.



#4: “Catwoman” (2004)





Only a movie as terrible as “Catwoman” could have an equally terrible tie-in game. In just about everything that other superhero games succeed in, “Catwoman” manages to flub in the worst ways possibly. Coupled with the fatiguing story, combat proves to be the biggest burden with the frustrating camera and unnecessarily basic control scheme. Because of this, you may find yourself repeating sections over and over all because of how inaccurate inputs can get. Maybe someday, Selina Kyle will get a fantastic game she truly deserves. Until then, we’re stuck with EA’s lousy package…

#3: “Boogie” (2007)





If you’re looking for a jammin’ rhythm game to play with your friends, you might want to look elsewhere because “Boogie” will only disappoint. Granted, it has a solid selection of songs (despite all of them being covers), but that’s all the game has going for itself. “Boogie” fails in providing an exciting experience due to its overly simplistic controls. The game will tell you to follow the beat of the song with its out-of-sync metronome, but you’ll quickly figure out that flailing the remote around will satisfy the game anyways. This destroys any challenge “Boogie” has left in it, turning the game into an overpriced karaoke CD. We’ll gladly take our dance party elsewhere!



#2: “Dungeon Keeper Mobile” (2014)





Its notorious for being one of EA’s greediest titles (next to a certain sci-fi franchise…). “Dungeon Keeper Mobile” took the name of a legendary series and dragged it through toxic sludge to transform it into a mobile game built entirely around monetization. As you build your dungeon, the game will try its hardest in tempting you to spend money by enforcing ridiculous wait times. You’re telling me I have to wait at least an entire day just to build one square of a hallway? There are much better mobile games to use our data on, and this will never be one of them.


Before we get to the worst of EA’s library, here are a few Dishonorable Mentions…




#1: “Shaq Fu” (1994)





This game is about as messy as Shaq’s free throws! In all seriousness, “Shaq Fu” has proven to be the worst in EA’s library of duds for a number of reasons. The game does nothing to engage the player in the action, reducing fights to nothing more than lifeless button mashing. Speaking of which, the game doesn’t go deeper into movesets, so don’t expect to see much outside of punching and kicking. “Shaq Fu” quickly overstays its welcome with its dumbed down controls and bland presentation. Aside from being a game starring Shaquille O’Neal, is there any reason for “Shaq Fu’s” existence?
Comments

Sign in to access this feature

Related Blogs