EVERYTHING We Know About Ghost of Yotei
Story
As most people may be aware, “Ghost of Yotei” is not exactly a direct sequel to 2020’s “Ghost of Tsushima”. Well, at least not in the ways a sequel is traditionally made. Instead of Jin Sakai, you will be playing as Atsu, a woman who was left to die after the notorious Yotei Six had burned down her home and killed her family. Sixteen years later, Atsu is fueled by revenge and plans to seek out each member of the Yotei Six to avenge her family.
A Crash Course on Yotei
Much like how the previous game took place in Tsushima, “Ghost of Yotei” takes place in another real-world location that you can visit in Japan. Throughout the game, you’ll be exploring the vast region of Ezo, the home of Mount Yotei. This mountain is what’s known as a stratovolcano, which are known to have steep inclines and explosive eruptions. It is also known to be one of several mountains that almost perfectly resembles the famous Mount Fuji. And just to preserve the history and culture surrounding Mount Yotei and Ezo, developer Sucker Punch Productions worked with cultural advisors while developing “Ghost of Yotei”. So, just like with “Tsushima”, you can expect a ton of cultural history to be on full display.
The Voices of Atsu
Much like how “Ghost of Tsushima” featured noteworthy actors like Daisuke Tsuji, “Ghost of Yotei” brings two notable actors to play as Atsu. For English acting, Atsu is played by (and modeled after) Erika Ishii, who you might be familiar with from a number of video games. Ishii voiced Zapple in “Shantae and the Seven Sirens”, Valkyrie in “Apex Legends”, the Rook in “Dragon Age: The Veilguard”, and Ben-hwa in “Date Everything”. For Japanese voice acting, we have Fairouz Ai, who has lent her voice to a plethora of different Japanese video games. Some of her roles include Catherina in “Metaphor: ReFantazio”, Melisandre in “Unicorn Overlord”, Luca and Guernica in “Persona 5 Tactica”, and Xilonen in “Genshin Impact”. Needless to say, we have a little bit of star power injected in “Ghost of Yotei”!
Weapons
One of the biggest differences between “Ghost of Tsushima” and its successor is going to be in combat. In “Tsushima”, your main weapon was your katana, which boasted some versatility thanks to the four different stances you could learn from watching Mongolian leaders. You also had different tools to use in both stealth and combat. “Ghost of Yotei” is expanding upon this by incorporating a variety of different weapons. Not only will you be able to use a katana, you’ll even be able to dual wield katanas as well as use weapons like the odachi, yari, tanegashima, and kusarigama. And yes, each one will come with unique abilities to unlock from the skill tree, and each weapon is absolutely visceral.
Disarmament
Another interesting mechanic featured in the combat is the ability to disarm enemies. This is going to be an important mechanic for you to nail down because both you and your enemies can utilize this. Of course, if you disarm an enemy, you’ll have the perfect opportunity to off another enemy from the group. However, if you get disarmed, you will either have to try and retrieve your weapon or use another in your arsenal. That said, make sure you’re learning and using every weapon you have and not just playing favorites. Otherwise, you might wind up struggling later on.
Bringing the Game to the Player
In a showcase uploaded in July 2025, Sucker Punch placed a heavy emphasis on how “Ghost of Yotei” wants to bring the game to the player. This is likely to mitigate the amount of time the player will have to spend backtracking and fast-traveling just to locate specific merchants and characters. Sucker Punch hopes to remedy this by tying merchants and side quests to campfires. By resting at campfires, you’ll be able to have different characters visit you, bringing you new requests, new inventory to purchase, and much more. So, you’ll be able to spend more time exploring and less time in menus looking for fast travel points.
Progression
For the first time in the studio’s history, Sucker Punch is developing a game with an almost completely non-linear design. While the company has created open world games before, they’ve all been linear in terms of story progression. For “Ghost of Yotei”, the majority of the story will happen in whatever order you choose. You’ll be able to start tracking down any member of the Yotei Six as soon as you’re let off the leash. In other words, it’s a narrative design that’s very similar to the modern “Assassin’s Creed” games. So, AC fans will feel right at home.
Making Games Into Movies
The joke these days is how Sony is just making interactive movies instead of, you know, video games. Regardless of how you feel about this notion, “Ghost of Yotei” is bringing a “cinematic” experience that is expected of PlayStation first-party studios today. However, it’s not just in lush, stunning, panoramic cutscenes. Much like “Ghost of Tsushima’s” Kurosawa Mode, “Ghost of Yotei” will come with three different modes to cater to different tastes in samurai-themed media. Kurosawa Mode makes its return to make the game evoke the tones of Akira Kurosawa’s movies while Miike Mode brings the camera closer in combat and makes attacks much more brutal. Or, if you just want some lo-fi music, there’s the Watanabe Mode that replaces the soundtrack with music selected by Shinichiro Watanabe, the director of “Cowboy Bebop”, “Space Dandy”, and “Carole & Tuesday”.
The Return of Legends
As awesome as the main game was, there was also a ton of fun to be had in “Legends”, the multiplayer portion of “Ghost of Tsushima”. So, it was understandable for people to immediately ask if “Ghost of Yotei” was going to get its own multiplayer mode. Indeed, it will get its own iteration of “Legends”, but it will not be available at launch. At the time of this video, the expansion will not be added to the game until sometime in 2026. So, just enjoy and savor the main campaign in the meantime. Speaking of which…
Launch
“Ghost of Yotei” is available to preorder right now and will release on October 2, 2025. The game will cost $69.99 USD with some extra items being offered to those who preorder the Digital Deluxe edition that retails for $79.99 USD. It is worth noting that the Sony launching “Ghost of Yotei” is very different from the Sony that released “Ghost of Tsushima”. In 2020, the conglomerate was dipping its toes into the PC market and had only released “Tsushima” on PS4 and PS5. In this age, Sony’s been releasing PC ports at a semi-faster rate. So, if you want to play “Ghost of Yotei” on PC, you’ll likely have to wait until late 2026, maybe early 2027.
Are you planning to pick up “Ghost of Yotei”? Let us know down in the comments, and don’t forget to subscribe to MojoPlays for more great videos everyday!
