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The 10 HARDEST Classic Disney Games

The 10 HARDEST Classic Disney Games
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VOICE OVER: Geoffrey Martin WRITTEN BY: Geoffrey Martin
You thought classic Disney magic was all sunshine and rainbows? Think again! Join us as we explore some of the most unforgiving, controller-smashing experiences from the golden age of gaming. These iconic titles, beloved for their charm and faithful adaptations of animated classics, often hid a truly brutal difficulty that tested even the most seasoned players.

10 Hardest Classic Disney Games


Welcome to MojoPlays, and today we’re counting down our picks for the ten hardest classic Disney video games. We adore these retro Disney games without a doubt, but my goodness, these games will most certainly test your gaming skills.


“Tarzan” - PS1 (1999)


Have you ever wanted to poke a rhino in the butt? Well, if you answered yes to that super oddly specific question, then, first of all…I have other follow-up questions…but secondly, “Tarzan” for PS1 might just be for you. Playing like an amalgamation of “Crash Bandicoot” and the “Donkey Kong Country” games, “Tarzan” is much, much harder than it looks at first glance. The game’s limited momentum, yet floaty jumping makes platforming tough to contend with, especially while you also deal with the jungle wildlife that seems to despise you. Seriously, there are baddies around every single vine-infested corner that want to ruin your day. “Tarzan” excels in its gameplay variety, for sure, but this boon also makes it hard to actually get used to each new level that comes your way.


“Goofy’s Hysterical History Tour” - Sega Genesis (1994)


“Ah-hyuk, we got ourselves a Goofy game here.” Boy, that really was a terrible Goofy impression…my apologies. I swear, no one talks about this classic Disney game, and it’s a real bummer since it’s a ton of fun. Incredibly challenging? Abso-freakin-lutely. Goofy is the star of the show here as he travels through history, something that always shakes up the level variety in some fun and interesting, and uber-tough ways. Goofy’s lovingly-crafted animations as he meanders around, jumping, collecting balloons and peanuts, pummeling goons in the face with his extend-o punching arm, and unicycling on his stone age wheel are all top-notch. Notice I said the animations are top-notch…the actual controlling of Goofy is seriously so hard to get used to in this game. This is all made even more punishing when you realize there is next to no room for error in each of the level’s many, many platforming gauntlets where pixel perfect precision is of the utmost importance.


“Mickey’s Mousecapade” - NES (1987)


“M-I-C-K-E-Y M-O-U-S-E”…and what does that spell? Pain…it spells pain. Yep, that’s right, 1987’s “Mickey Mousecapade” for the NES is a downright brutal game, even for its time. Now sure, if you have memorized every single room, level, and area of this game, as well as the super tricky enemy placement and boss patterns, then you can wrap up this game in under 30 minutes. However, for most of us, “Mickey Mousecapade” is an exercise in tedium and frustration, despite its charm and overall fun factor. The hit detection is wonky, controls are slippery (especially since you have to guide both Mickey and Minnie in each zone), baddies are unpredictable, checkpoints are too few and far between, and it’s not very clear where to go, mostly in the indoors levels. If trial-and-error gameplay is your cup of tea then “Mickey Mousecapade” is the perfect game for you. Best of luck!


“Aladdin” - Game Boy (1993)


Now, I personally remember trying over and over again to beat “Aladdin” for the Sega Genesis back in the 90s with my older sister. However, the Genesis version of this game pales in comparison to the Game Boy version when it comes to sheer challenge level. Much of this comes down to Aladdin both feeling like he is moving through molasses as well as his jumps being floaty and inconsistent. Of course, this makes it really tough to judge distance and platform successfully in many areas. The lack of clarity when it came to the game’s visuals on the Game Boy also didn’t help here. Toss in some cheap deaths due to random enemy placement and limited health and lives, and it’s clear Aladdin has his work cut out for him. Oh, and don’t even get me started on that tough-as-nails magic carpet section. Good golly!


“Hercules” - PS1 (1997)


This game’s art style, animations, and overall presentation are truly magnificent, especially considering it was released way back in 1997 for the PlayStation 1. It really can’t be understated how well the whole 2.5D meets 3D aspects work in this game: it really does feel next level, more so in the sections where Hercules can move from the foreground to the background. Cool stuff! But, make no mistake about it, despite the game’s magical charm, it’s undeniably punishing, almost playing like an old-school arcade game with lower health, strict lives, and lots of restarting should you fail. Like the mythical Sword of Damacles, death is always hovering just above our eponymous hero, and you never really know what’s going to pop up or drop from the skies above to send you to your demise. “Hercules” for the PS1 really does require, if you’ll excuse the pun, Herculean patience and mastery in order to survive the onslaught.


“Darkwing Duck” - NES (1992)


“I am the terror that flaps in the night! I am Darkwing Duck!” This “Mega Man”-inspired action platformer on the NES isn’t for the faint of heart. First off, taking down many of the mischievous goons in this game takes an enormous amount of damage since many of them are damage sponges. Plus, they can pop back up if you happen to veer off course to another screen for just a moment, requiring you to fight them all over again. And, it’s not like the level layouts themselves are doing you any favors. Darkwing Duck must contend with some truly tricky platforming hazards and traps, typically requiring perfect precision to make it through unscathed. Level memorization and enemy pattern recognition will be your good friends here as you try, time and time again, to make it through this tough adventure. Then, of course, you are treated to some next-level boss battles that test all of Darkwing’s skills.


“Mickey Mania: The Timeless Adventures of Mickey Mouse” - SNES/Sega Genesis (1994)


Of all the excellent (and challenging) classic Mickey Mouse games from the 90s, for our money, it’s “Mickey Mania” that really stands out as the toughest. This comes as a real shock since the game’s art style and animations belie an uber-difficult challenge level for everyone’s favorite cartoon mouse pal. I swear, it’s like every single thing in this game wants to send Mickey to his grave. There’s barely anything breathing room in each of the game’s varied and creatively designed cartoony stages. Knowing the placement of each and every hazard, trap, obstacle, and baddie is of the utmost importance. Like many other games of this ilk, loads of trial and error is required here. Or, maybe we are just bad at this game because we keep getting entranced by the vibrant visuals and catchy music that make us feel like we are playing out a Mickey cartoon.


“DuckTales” - NES (1989)


Now, we toyed with the idea of tossing in the equally tough “DuckTales 2” here in this list, but we decided that the OG “DuckTales” for the NES deserves the spot since it just inches out the sequel by a small margin when it comes to overall challenge. Pogo-sticking around each level like a lunatic with Scrooge McDuck’s cane is the name of the game here. If you don’t master this cane-hopping ability then you simply won’t get very far. It’s such a cool and fun mechanic (even by today’s gaming standards), but it’s a real doozy to get used to. Timing your jumps when it comes to both platforming and bouncing on baddies’ heads are skills you need to quickly acquire if you hope to make it to the beloved ‘Moon’ stage; where yes, some of the very best music in all of gaming exists. Seriously, the ‘Moon’ level music is a real banger. For definitive, unequivocal proof of this point, please enjoy this. (insert Moon music portion) So, ya…“DuckTales” is fantastic; but it can be downright punishing. Have fun!


“Gargoyles” - Sega Genesis (1995)


1995’s “Gargoyles” is a stone-cold, rock-hard cult classic Disney game. But, while I fully get the 90s were loaded to the brim with challenging video games, did “Gargoyles” really have to go this hard? You play as the gargoyle juggernaut himself, Goliath, as he wreaks havoc across a plethora of fire and brimstone stages. Seriously, this game is a lot darker and more mature than I actually remember as a kid. Momentum is everything in this game, which is no easy feat for a hulking stone dude called Goliath. Finding the right momentum and inertia for each jump, swing, and glide is critical to success in this game. Plus, the baddies in this game are so tanky and all feel like major damage sponges. One wrong move for you and you better be ready to start again due to limited continues and poor checkpointing. This gothic-infused tale really does play like an episode of the beloved cartoon but it’s a game that’s here to punish you. Gargoyles? More like “gaaaaaaaaaaa-I’ll-never-beat-this-game-it’s-so-gosh-darn-hard-goyles!” Am I right?


“The Lion King” - SNES/Sega Genesis (1994)


“The Lion King” for SNES and Genesis can be summed up this way for those of us who are still ‘Scarr-ed’ (see what I did with the pun there) by this one: video game rental design philosophy. You see, this game was intentionally created to be super duper brutal so that it couldn’t be wrapped up easily by those renting video games back in the day. This, of course, led to countless broken controllers and rage-quitting moments for many of us. You know what, come to think of it; did I actually ever beat this game as a kid? …hmmmm, nope, probably not. Anyway, some of the more notorious levels include ‘Be Prepared,’ ‘Can’t Wait to Be King,’ ‘The Stampede,’ ‘Hakuna Matata,’ amongst others. “The Lion King” really is the king of the hard-as-nails video game pridelands. Everything just feels unfair and downright punishing in this game. Be prepared indeed!


So, do you agree with our picks for this list? Do you have any fond memories trying to tackle any of these super tough classic Disney games? Let us know in the comments.

Classic Disney games hardest games retro gaming SNES Genesis NES PS1 Mickey Mouse Lion King Aladdin DuckTales Hercules Darkwing Duck Gargoyles Tarzan Goofy Mickey Mousecapade Mickey Mania platformers challenging video games 90s gaming vintage nostalgia
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