10 Hidden Secrets In Gotham Knights
Trivia 10 Hidden Secrets In Gotham Knights



10 Hidden Secrets In Gotham Knights

VOICE OVER: Aaron Brown WRITTEN BY: Caitlin Johnson
Welcome to MojoPlays! Today, we're looking at 10 hidden secrets in “Gotham Knights”. Our list includes Supergirl & The Birds of Prey, Wonder Woman, Ingram D. Wade, The Gray Ghost, The Fifth Knight and more!

10 Hidden Secrets in Gotham Knights

Welcome to MojoPlays! Today, we’re looking at 10 hidden secrets in “Gotham Knights”. Did you catch all these Easter eggs?

Supergirl & The Birds of Prey

It can be tedious to play any video game that likes to send you a deluge of fictional emails, but the email accounts of “Gotham Knights’” heroes are full of additional Easter eggs and hidden bites of information. In Barbara’s account, you can find an email conversation between her, Kara Danvers, and Dinah Lance, AKA Supergirl and Black Canary. They’re talking about going to Montreal, which is itself a nod to the developer WB Games Montreal, on a road trip. Black Canary, however, is arguing with Supergirl about whether Supergirl should just fly them up there on her back. She refuses, but incidentally, we’ve seen Kara do exactly that in many comics and cartoons.


The “Arkham” series recreated every single one of Gotham’s most iconic landmarks at least once, with many of them being rebuilt for the main city by the time we reached “Arkham Knight”. But “Gotham Knights” isn’t set in the “Arkhamverse”, and so had free-reign to yet again bring those locations to life – including Arkham Asylum itself, which wasn’t touched by ANY of the subsequent “Arkham” games. And when you’re in Arkham Asylum, though it’s far smaller than the one from the 2009 game, you’ll be treated to a puzzle where you have to match frequencies on a computer screen. We think this is a clear nod to the cryptographic sequencer puzzles, which still didn’t have passwords in “Arkham Asylum”.

Wonder Woman

There are lots of small Easter eggs in the Belfry itself, including this prominent tote bag featuring Wonder Woman’s logo. Does this mean Diana Prince has sold out her superhero image to cash in on some merchandising? We don’t know, but Diana does also send the Bat-Fam some emails offering a shoulder to cry on should any of them need it. She’s also slated to appear in Rocksteady’s upcoming “Suicide Squad: Kill the Justice League”, and a standalone “Wonder Woman” game has been announced, though we know almost nothing about it yet. Also in the Belfry is yet another reference to Black Canary, who has a poster up.

Barbara’s Back

Fans of the “Arkham” games and major comics who don’t necessarily keep up to date with current “Batman” outings may not know that Barbara Gordon has returned as Batgirl. This is all thanks to experimental surgery, a change DC decided to make for the New 52 back in 2011. In “Gotham Knights”, advanced technology and surgery have allowed Barbara to walk again and, crucially, to patrol Gotham’s streets and fight crime. Some form of “The Killing Joke” apparently did happen, but the Joker is rarely mentioned in-game so it’s not clear if he was still responsible for her injury. But you CAN see her wearing a high-tech back brace when she’s in the Belfry, a nod to the fact that Barbara Gordon remains one of the most prominent disabled characters in comic book history.

Ingram D. Wade

A year ahead of the game’s actual release date, back before it had been delayed even more times, a media kit was sent out to notable members of the press. It included a masquerade invitation and a Court of Owls mask, but also a small sample of Gotham’s famous newspaper, the Gotham Gazette. While the front page was taken up with the shocking news that Bruce Wayne was dead, the back half was full of hidden references. This included a particularly angry Letter to the Editor about the paper’s shoddy riddles and puzzles, signed by none other than “Ingram D. Wade” – an anagram for Edward Nigma, the Riddler. There’s also a classified ad for the “SK Animal Shelter” offering to pay volunteers in “goods”; obviously something to do with Selina Kyle.


This one’s a little obvious, but if you’re rushing through the game and not scanning with AR, you definitely could have missed it. Once your chosen hero infiltrates the GCPD early on, you’ll find some Easter eggs in the evidence lock-up, including the mob-boss puppet Scarface in the flesh – or, wood. As the Ventriloquist, Arnold Wesker, isn’t there, Scarface poses no threat, but he’s still creepy. You can also find some gems apparently stolen by, once again, Catwoman, and the biggest Easter egg of all: the actual Bat Signal. Again, this is hard to miss since they put it right in front of you, but it’s some good environmental storytelling and shows just how much the GCPD disregards Gotham’s vigilantes.

The Gray Ghost

Another Easter egg WB Games put right in front of you, when you’re sent to investigate Kirk Langstrom’s lab at the very beginning of the game, you’ll see a poster for “The Gray Ghost” movie over his desk. You’ll likely remember seeing a similar poster inside the Clock Tower in “Arkham Knight”, as Batman has put one up. That’s because the Gray Ghost is a fictional character who inspired Bruce Wayne to become a crime-fighting, caped crusader, first appearing in “Batman: The Animated Series”. Another nod to the character is found in the game’s suit customization options, as there’s a “Chroma Ghost” colorway that makes your hero of choice don his gray color scheme.

Vigilante Files

Also found in the GCPD, during the stealth section where you need to get into the morgue to investigate Kirk Langstrom’s body, there are various files you can read scattered throughout the bullpen. These files are on each of the four “Knights”. They detail what the GCPD knows about the heroes, which is very little, and why they haven’t yet been able to apprehend them. Dick Grayson is too talented an acrobat for them to catch him, while Red Hood they’re concerned about because he’s the most dangerous and violent. They also think that every single Robin is the same person, so they’re clearly miles away from ever catching the Bat-Family.

Kate Kane

You’ll discover very early on that not only is Batman dead, but so is Commissioner Gordon, and in his absence the GCPD has become more ruthless and anti-vigilante. Who’s the architect of this change? None other than Commissioner Catherine Kane, better known as Kate Kane AKA Batwoman in the comics. The Kanes are themselves an important family in “Gotham Knights”, and it’s definitely an interesting change to have Kate be in charge of the GCPD and so dead set against vigilantism. Renee Montoya also appears in “Gotham Knights” as a quest-giver who clashes with Kane and thinks the cops should still work with the Bat-Family. This is ALSO interesting, considering the pair are usually a couple in the comics.

The Fifth Knight

More from the Belfry, if you’re particularly eagle-eyed you may have spotted photographs of Dick Grayson with a dog. This dog is, of course, Ace the Bat-Hound, though Ace himself is unfortunately absent. There was another Easter egg to Ace in “Arkham Knight”, as his dog bowl could be found in Wayne Tower. And Ace himself has appeared recently in the DC universe as well, since he was one of the main characters in “DC’s League of Super-Pets” – though, for whatever reason, they changed his dog breed AND gave him superpowers. But it’s still nice to see tribute paid to Ace in “Gotham Knights”, though it seems that he’s already lived out his natural life before the game begins.