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Another Top 10 Best Video Game DLCs & Expansions

VO: Daniel Paradis WRITTEN BY: Mackenzie Houle
Script written by Mackenzie Houle Looking for more from your favorite video game? Well you're in luck because these are some of the best additions out there! Welcome to, and today we’ll be taking a look at Another Top 10 Best Video Game DLC’s & Expansions. To have your ideas turned into a WatchMojo or MojoPlays video, head over to http://WatchMojo.comsuggest and get to it!

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Another Top 10 Best Video Game DLCs & Expansions

Nothing wrong with adding a little extra. Welcome to, and today we’ll be taking a look at Another Top 10 Best Video Game DLC’s & Expansions. Before we begin, we publish new videos every day, so be sure to subscribe.

For this list, we’ll be taking another look at the best downloadable content and expansions that have been provided to us gamers. We’ll be looking at larger forms of extra content again, and skipping on smaller forms such as extra skins and weapons. Stand-alone expansions - meaning expansions that do not need the original copy to be played, do count - as long as they expand upon the base game. If you didn’t see an expansion or DLC you thought belonged on this list, be sure to check out our first list of the Top 10 Best Video Game DLC & Expansions.

#10: “Sonic & Knuckles”

“Sonic The Hedgehog 3” (1994)

In a time where expansions were just starting to break through, you could typically only find them on PC. However, thanks to time constraints, we got one of the first console expansions with Sonic & Knuckles. While it is playable as a stand-alone title -using the Genesis’ tech, it could connect to not only Sonic 3, but 2 as well for additional content! Introducing Knuckles as a playable character, we could use this game to play as Knuckles in Sonic 3, or as Tails in Sonic & Knuckles, along with altered levels to bring fresh new content for all fans. For many years, this would be the last of the traditional 2D Sonic games.

#9: “The Old Hunters”

“Bloodborne” (2015)

FromSoftware is no stranger to delivering excellent content, and with so much in each game, expansions aren’t necessary. Yet, they’ll still go above and beyond to continue their worldbuilding and controller-breaking experiences. While Artorias of the Abyss gave us one of the greatest boss fights in Dark Souls, The Old Hunters is a prime example of an expansion done right. Several new areas, new weapons, armor, and boss fights, while exploring the origins of the hunters, it’s everything a Bloodborne player could have wanted. We can only hope to return to the nightmare again someday…

#8: “Lord of Destruction”

“Diablo II” (2000)

Blizzard has a reputation for deep full-sized expansions, and Lord of Destruction helped to build that early notoriety. The hellish expansion managed to deliver a massive amount of new story content in one Act, with Baal’s story feeling longer than at least two of the base game’s Acts. They, of course, added more loot and helped to revamp the gameplay - but went above and beyond by adding not one, but two awesome new classes: the Druid and the Assassin. Despite Blizzard shifting its attention to Diablo 3, it is thanks to Lord of Destruction that Diablo II is still played to this day.

#7: “Opposing Force”

“Half-Life” (1998)

Long before Borderlands, Gearbox was hired to work with Valve on developing an expansion for the smash hit, Half-Life. These were some pretty big shoes to fill, as Half-Life had broken industry expectations tenfold. Instead of focusing on Gordon Freeman, we received a different perspective - the marines. A complete shift, it was interesting to see their side of the story as they struggled to contain the calamity that was the Black-Mesa incident. Alongside the new story was a collection of new weaponry, and the ability to command squads of soldiers. Gearbox not only brought a great expansion, they helped Valve to catch lightning in a bottle a second time.

#6: “Shivering Isles”

“The Elder Scrolls IV: Oblivion” (2006)

It almost seems like every second expansion to one of our favorite fantasy series manages to triumph over the first. Oblivion’s second expansion didn’t just grant us a new area, weapons, and gear, but also brought players face to face with the unforgettable fan favorite: Sheogorath. The Daedric Prince of Madness lived up to his name, and his surreal isles were befitting of their insane ruler. After traveling through several daedric portals and seeing the same hellish landscape, it was a nice to see a Daedric prince that had his own sense of style, as the isles presented locations that were completely unique and totally breathtaking.

#5: “Specter of Torment”

“Shovel Knight” (2014)

Shovel Knight won the nostalgic hearts of many, thanks to its old-school art-style and gameplay. The tale of the righteous shovel-blade-wielding knight wasn’t the only one Yacht Club Games wished to tell, as we were soon treated with Plague Knight’s, and more recently Specter Knight. What made Specter of Torment stand out, however, wasn’t just his story of forging the Order of No Quarter, but how the expansion felt like a separate game all its own. Best of all, the expansion was free to anyone who purchased Shovel Knight. With level design changed to reflect the new mechanics and new items to obtain, Specter Knight’s adventure is one that can easily stand proud and brood over the castle wall.

#4: “The Taken King”

“Destiny” (2014)

With an acclaimed developer and a 500 million dollar budget for the series, Destiny’s launch was disappointing to many. Lacking any real endgame content, story, or things to do, it was not the “Halo MMO” everyone wanted. Thankfully, with some internal developer change-ups, our hopes were restored with The Taken King. Adding in new subclasses, loot, areas, enemy types, story elements, strikes, and raids, the expansion was there to properly redeem both Bungie and Destiny.

#3: “Legion”

“World of Warcraft” (2004)

After seemingly hitting its peak with Cataclysm, World of Warcraft looked to be on a downward spiral -with Pandaria being seen more as a joke, and Draenor as tedious and boring. Losing subscriber counts by the millions, Blizzard came back strong with its sixth expansion Legion. With the regular lineup of new areas and gear, they also introduced enormous amounts of endgame content, artifact weapons, and the long-requested Demon Hunter class. Rather than removing the disliked features from the previous expansions, they took it upon themselves to reinvent them into new and more exciting additions. One can only hope that this means Blizzard will stay on top of their game.

#2: “The Frozen Throne”

“Warcraft III: Reign of Chaos” (2002)

Hoo boy, where to begin. Well, we should probably point out the obvious: The Frozen Throne sadly marked the end of Warcraft as an RTS series. Setting the stage for the Horde, the Lich King, Sylvanas amassing her undead army, and Illidan’s exile - it helped establish the world of Warcraft - pun intended. Story setup aside, the expansion balanced and improved much of the gameplay, while introducing a custom game creator, which not only kept the game going, but would eventually set the stage for a whole other game genre…

Before we expand to our number one pick, here are a few honorable mentions.

“Brave New World”
“Civilization V” (2010)

“Enemy Within”
“XCOM: Enemy Unknown” (2012)

#1: “Blood and Wine”

“The Witcher 3: Wild Hunt” (2015)

The Witcher 3 is a masterpiece, plain and simple. It was released in 2015 to universal praise, but CD Projekt Red didn’t stop there, releasing two more expansions, with Blood and Wine marking the end of Geralt’s journey - and what an ending it was. An ENORMOUS new area to explore, new quests, and -of course- new loot, CD Projekt Red delivered enough content to create a new game in the series altogether! We’ll miss journeying as the White Wolf, but at least they sent him off with dignity.

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