Before Final Fantasy XII lowered the amount of Party Members down to 6, Final Fantasy titles that ran by a story featured more than 7 and more characters.
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Top 10 Elements Final Fantasy XVI Should Keep
#2
Suggested by
Ian Manning
Original New Threats (NONE FROM PREVIOUS GAMES)
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Ian Manning
6 years ago Report
The recent Final Fantasy titles seemed to borrow more from previous titles rather than conceiving something original, so it would be neat to see a threat that WASN'T Darkness or a World of Ruin.
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#3
Suggested by
Ian Manning
Drug and Alcohol Presence
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Ian Manning
6 years ago Report
Final Fantasy VII shows us a world where people have the same struggles with drugs and alcohol like many of us today, but recent titles feel like they're being censored because of parents or the FCC.
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#4
Suggested by
Ian Manning
Cute Live Story Between Guy and Girl
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Ian Manning
6 years ago Report
Admittedly, many Final Fantasy fans strike me as Disney fans who love the classic love stories seen on the big screen, so having another epic love story like Zidaine%uD83D%uDC97Garnet or Tidus%uD83D%uDC97Yuna would be awesome.
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#5
Suggested by
Ian Manning
Summons with no Special Requirements
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Ian Manning
6 years ago Report
Recent Final Fantasy titles seem to have a Summon monster work when the party is close to death, and some are only accessed after fighting them. So would it be too much to ask for Summons we can just pick up via magic rocks or Materia again or something?
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#6
Suggested by
Ian Manning
World Exploration
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Ian Manning
6 years ago Report
What the Playstation titles did splendidly before FF10 was have your character freely explore 4 or more large continents and/or worlds during your adventure, but now, the games seem to prefer a lazier method of exploration. Bringing back the feeling without blocking out other parts of the world would be a blessing.
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#7
Suggested by
Ian Manning
Multi-Disc Story
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Ian Manning
6 years ago Report
Older titles had you enjoying a long and emotional story through about 4-Discs, but nowadays, its one story for a few minutes while filling the rest of the game with minigames and side quests. I would love a Final Fantasy game that returned to it's roots and told a story about that long, WITHOUT the Chapters 1-15 story mechanic.
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#8
Suggested by
Ian Manning
New Enemy Models Each (NO RECYCLED MODELS)
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Ian Manning
6 years ago Report
I loved Final Fantasy IX for many reasons, one was it's introduction of new enemies. Not a single new foe was a recollored or revamped version of another, so a new title with no need for recycled material and more originality is a MUST for me.
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#9
Suggested by
Ian Manning
Orchestrated Musical Masterpieces
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Ian Manning
6 years ago Report
Sythesized Music seems to be a beloved element some fans have, but having music conducted in an orchestra for such a game is magnificent! Sure, there are a few rick themes here and there, but Orchestrated Music always csptures my heart more than fake digital music ever could.
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#10
Suggested by
Ian Manning
Anthropomorphic Characters Included
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Ian Manning
6 years ago Report
Anthropomorphic characters have been somewhat of a recurring element in games like FF4, FF6, FF7, FF9, FF10, and FF12, but these days, we just have humans who say they're more-yet just look as human as the next. So a few races of animal people could introduce more themes, cultures, and abilities required for a new story. Just my opinion.