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VOICE OVER: Daniel Paradis WRITTEN BY: Ty Richardson
Script written by Ty Richardson

Optional Quests and missions can either make or break your game, whether long or short you usually find yourself receiving something useful. These games however like to take your time and give you absolutely nothing in return. Welcome to WatchMojo.com, and today, we're counting down our picks for the Top 10 Side Quests Made to Waste Your Time.

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Top 10 Side Quests Made to Waste Your Time All that for a load of nothing! Welcome to WatchMojo.com, and today, we’re counting down our picks for the Top 10 Side Quests Made to Waste Your Time. For this list, we’re looking at side quests across gaming that just simply wasted minutes of our precious time over the most mundane tasks.

#10: Lost Sanctum

“Chrono Trigger” [DS Version] (2008) Don’t get us wrong, “Chrono Trigger” was (and still is) an awesome game! It was nice to have on our Nintendo DS. However, we just can’t look past this tedious bit within the new area, Lost Sanctum. This area is essentially nothing but a series of fetch quests that force the player to traverse the mountain multiple times. There’s no change to the layout with each quest, either, which could have kept things fresh. It didn’t make the story suffer, but it didn’t improve or add to it, either. It just comes off as irrelevant. So, why exactly was this put in?

#9: Riddler Trophies

“Batman: Arkham Asylum” (2009) Okay, the Riddler isn’t one of the worst Batman villains, but once we got our first Riddler trophy, he quickly became the most frustrating part of the game. This egotistical jerk planted four-hundred and forty of these damn trophies around Arkham! Look, the worst part isn’t actually solving the puzzles containing these pieces of junk. It's that there’s so many of them and collecting them doesn’t even get you much of a reward. Riddler gets mad and the police arrest him. That’s…it! If a bit of dialogue is that important to you, have at it. As for us, we’ll gladly skip these and only nab the easy ones for that small XP boost.

#8: Where the Druffalo Roam

“Dragon Age: Inquisition” (2014) Fetch quests can be annoying, but you know what’s more irritating? An escort quest. And do you know what’s more annoying than an escort quest? A fetch-escort quest! Yes, those exist, and Where the Druffalo Roam is a prime example. You’ll have to travel all the way to the Gully of the Burnt Men to find a lost druffalo. You, then, have to lead her back to the fields. However, if you get too far, she’ll stop following and you’ll have to go back to get her moving again. Can we just get back to the main adventure, please?

#7: Krogan Sushi

“Mass Effect 2” (2010) You know what this epic space adventure is missing? Fish! More specifically, errands surrounding to the procurement of fish. When you overhear a couple of Krogans talking about the possibility of fish in the Presidium Lakes, you’ll be tasked with investigating this theory. After talking with a groundskeeper, you’ll find that the theory is false. So, you’ll be given two options; either tell the Krogans the truth or buy some fish and lie to the Krogans about finding it. WARNING: This will be the most important decision you make in “Mass Effect 2”!! Ha! Just kidding, it's utterly pointless and benign. Now, get back to saving the galaxy!

#6: Exercising the Truth

“Grand Theft Auto V” (2013) There are many organizations out there that will try to exploit your happiness to steal your money. If only Michael had been taught that before encountering the Epsilon organization. In this mission, Michael must run for five miles across the Grand Senora Desert. Yep…five miles…in the desert. And you’re notified of every 0.1 miles you’ve finished, which makes watching the counter so tantalizing. In the end, you’ll have wasted up to twenty-five of your minutes, running in the desert like an idiot. What a monumental accomplishment…

#5: Defending Settlements

“Fallout 4” (2015) Ugh, we can hear Preston Garvey’s voice. Listen here, Garvey! We’ve saved these settlements a dozen times over! If we’re using resources to put up guard stands, sniper nests, and turrets, then what the hell are our settlers doing to make the defenses fail? How about you go over there and deal with the threat yourself, huh? We got other crap on our plate, like finding ghoul boys trapped in refrigerators, painting power armor, and collecting bobbleheads! Sorry, sorry, its just this one just really gets on our nerves.

#4: Queen of Cards

“Final Fantasy VIII” (1999) Did you love playing the Triple Triad card game? Do you want to best every opponent in the game? We sure hope you don’t, or else you’re in for a real headache. When trying to best the Queen of Cards, you’ll find yourself doing a lot of traveling, as she disappears to a random location after every battle. Should you lose a card to her, you’ll have to battle her son to win it back and talk to her father to get an improved version of your lost card. Basically, with all of the menus and card battles to intentionally lose, it's enough to make us give up and get back to the game.

#3: Paperchase

“The Witcher III: Wild Hunt” (2015) Let’s be honest; trips to the bank are never fun, but even the most badass of heroes have to deal with it. Yes, even Geralt of Rivia. In the quest called “Paperchase”, Geralt spends his time talking to bank clerks and collecting forms. Yes, it's just one big convoluted fetch quest. While it’s a little humorous to even imagine a Witcher like Geralt worrying about bank forms, we’d much rather be hunting monsters and…you know, being a Witcher! At least this quest is an easy way of getting a little more XP and money, but that’s the only good thing about it.

#2: Egg Hunts

“Monster Hunter” series (2004-) Okay, so the “Monster Hunter” series is great and all, but this needs to be omitted for future titles. As you might expect from carrying a giant egg, your movement slows you down. This makes the trek back to camp insanely grueling. What makes the task frustrating is that if you so much as get hit once or fall, the egg breaks and you have to start the whole journey over! Have we mentioned that you have no way of defending yourself, either? What’s that? You need us to nab multiple eggs?! We’re out. Bye!

#1: Making Figurines

“The Legend of Zelda: Wind Waker” (2002) Nintendo, this was a bad idea for a collectible in every way possible! Using the Deluxe Pictograph, you must take a picture with one-hundred and thirty-four different characters, including enemies and bosses. Your camera can only hold three photos, and you got to make the shots count because the game will be picky on how you position your camera. To make things worse, you can only have ONE figurine made at a time, which takes an entire in-game day! So, what do you get for all that wasted time? Nothing. You got figurines to show all that extra time that could have been spent doing other things. This was fixed a tad in HD, but it still sucks.

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