10 Video Game Sequels That FAILED To Revive A Franchise

VOICE OVER: Ty Richardson
WRITTEN BY: Ty Richardson

Some games have a hard time sticking the landing. Join us as we look at video game follow-ups that tried to breathe new life into beloved series, only to fall flat. From long-awaited continuations to unexpected returns, these installments didn't just disappoint; they often sealed their franchise's fate, proving that sometimes, it's better to let sleeping dogs lie. These are the sequels that struggled to reignite interest and left many wondering if certain sagas are better off in the past. Our retrospective includes titles like "Mass Effect: Andromeda," "Star Fox Zero," "Dead Or Alive 6," "Sly Cooper: Thieves in Time," "Halo: Infinite," "New Tales From the Borderlands," "Crackdown 3," "Vampire: The Masquerade - Bloodlines 2," "Duke Nukem Forever," and "Shenmue III." Which of these follow-ups left you feeling most let down? Share your thoughts in the comments belo

  • #11: ideo Game Sequels That Failed to Revive Franchises
  • #10: "Mass Effect: Andromeda" (2017)
  • #9: "Star Fox Zero" (2016)
  • #8: "Dead Or Alive 6" (2019)
  • #7: "Sly Cooper: Thieves in Time" (2013)
  • #6: "Halo Infinite" (2021)
  • #5: "New Tales From the Borderlands" (2022)
  • #4: "Crackdown 3" (2019)
  • #3: "Vampire: The Masquerade - Bloodlines 2" (2025)
  • #2: "Duke Nukem Forever" (2011)
  • #1: "Shenmue III" (2019)

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Tags:

Mass Effect Andromeda, Star Fox Zero, Dead Or Alive 6, Sly Cooper Thieves in Time, Halo Infinite, New Tales From the Borderlands, Crackdown 3, Vampire The Masquerade Bloodlines 2, Duke Nukem Forever, Shenmue III, failed sequels, video game flops, franchise killers, gaming disappointments, BioWare, Nintendo, fighting game, platformer, shooter, RPG, open world, development hell, poor sales, comeback attempts, WatchMojo, MojoPlays, watchMojo,