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VOICE OVER: Dan Paradis
Script written by Briana Lawrence

Once you've seen one Hadouken, you've seen them all. Join http://www.WatchMojo.com as we countdown our picks for the Top 10 Fighting Game Clichés.

For this list we'll be looking at the common occurrences that we've become accustomed to in fighting games, so tie on your headband, put on your yellow or blue ninja outfit, make sure that cleavage is visible, poke that excited announcer so he or she can declare your arrival, and let's set out to win that tournament!

Special Thanks to our user "backup368" for suggesting this topic on our Interactive Suggestion Tool at http://www.WatchMojo.comsuggest
Script written by Briana Lawrence

Top 10 Fighting Game Cliches

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Once you’ve seen one Hadouken, you’ve seen them all. Join http://www.WatchMojo.com as we countdown our picks for the Top 10 Fighting Game Clichés. For this list we’ll be looking at the common occurrences that we’ve become accustomed to in fighting games, so tie on your headband, put on your yellow or blue ninja outfit, make sure that cleavage is visible, poke that excited announcer so he or she can declare your arrival, and let’s set out to win that tournament!

#10: The Non-Sequel Sequels

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Super Ultra Mega-Powered Hyper-Active Maximum Insert Fighting Game Title Here... 2! X! Core! Beautiful Climax Phantasm... Special Edition... HD! Or, you know, they could just release an actual sequel? Fighting games are notorious for having games in-between games. Instead of going straight to a calmly numbered two or three, we get the non-sequel. Sometimes, we get a new character, a better battle system, or extras in story mode, but we’re always left feeling bitter when we see a superior version of the same game instead of a sequel.

#9: Motivational Tropes

There’s always a reason for these characters to get out of bed, put some pants on, and... interrupt the filming of “The Fast and the Furious?” Perhaps for world domination? Revenge? To learn the purpose of “the fight?” To save the world? To beat their rival? To protect others -- even after death? To defeat the darkness within? To destroy an evil corporation? For an amusement park? Toys? To go to exotic locations... wait, that would be our reason.

#8: The Big, Slow Grappler

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Slow and steady wins the race, as they say. It helps that “slow,” in this case, hits like a tank, whether it’s through wrestling, their entire body, terrifyingly large weapons, lifting an entire street, mummy wrappings, being a one man band, or even using a chair. A lot of these characters can also take several hits without much damage to their health. Some can even walk through attacks so that they can come and grab you. Our advice: stay far, far away from these guys ... or girls.

#7: The Bruce Lee Lookalike

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The Bruce Lee character has become a staple in fighting games, ranging from a character’s looks, to the way they fight, and even how they sound. Some characters take it a step further and use nunchucks, while others get all of their skills from marathoning martial arts movies and naming their super moves after Bruce Lee films. It may be a cliche, but we can’t really blame the genre for constantly wanting to emulate one of the greatest martial artists in our history. If you don’t believe that this is a common occurrence, please be sure to check out the video we devoted entirely to this topic for more…

#6: Projectile Attacks

Down. Diagonal. Forward. Punch! Long ago, it was decreed that these inputs would create a fierce attack forever known as... the Hadoken! Or Sonic Boom. Or Tiger Shot. Or Stun Edge. Or more Sonic Booms. Or Power Wave. Or Soul Fist. Or Zio. Or Ice Shower. Or... you know what? Input this set of commands in any fighting game and you’ll pull off a projectile with at least one of the characters. All right, not all projectiles have the same input, but all fighting games have projectiles somewhere.

#5: The Main Antagonist And Their Evil Corporation/Empire

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It’s not good enough to just be an evil villain. You can’t just kill some girl’s father, destroy a country, or toss your grandson out a helicopter. You have to have a corporation, or, dare we say, an empire. Shadoloo. The Mishima Zaibatsu. UltraTech. DOATEC. You may be wondering, “Why would they create a tournament where they can inevitably be destroyed?” Well... where else are the villains going to smirk at the camera and hover over a city for that sinister selfie?

#4: Cultural Stereotyping

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We’re not racist! Some of our main fighters are from different cultures! Sure, Native Americans always have a feather somewhere, talk about sacred lands, use tomahawks and are in tune with the spirits. Yeah, the Russian fought bears just to make it to a tournament. Maaaaaaybe the guy from India has a shrunken head necklace and rides an elephant? And then... um... , l-let’s try a side game... at least Canadians aren’t... damnit, really?! At least we get off easier than the Scotts…

#3: Color-Swapped Characters

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Isn’t it cool how fighting game characters have a variety of outfits? Just kidding! Why make a new outfit when you can turn the white karate-gi into a red or pink one? Or, better yet, take that yellow ninja and make him blue, or green, or red, or gray, or purple, or black, or a robot! We can do the same with the ladies, too! To be fair, a lot of color swaps have been given their own, individual looks in newer games, but we’ll never forget our rainbow ninjas.

#2: Sexualized Female Characters

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OK, before you blow up our comments, remember: we’re not saying that this is a bad thing that has to change RIGHT NOW BECAUSE MESAWGENY, we’re just saying that it IS a cliché. It happens a lot, you gotta admit. The special forces dress code. Leather. Exploding clothes...? Form-fitting clothing. Legs. Bouncy ninjas. Whip crackers. Kitties! Rockstars. Short shorts. Moms. School girls. Phenomenal word choices. And...squirrels? Let’s be honest, this isn’t just a fighting game cliché, but there’s a certain something about the way the fighting game genre flaunts it around... in more ways than one. Before we let the continue screen end its countdown, let’s hit start one more time with a cliche of our own: honorable mentions: A Quarter Draining Final Boss Insanely Long Super Animations Them Crossovers

#1: Overkill But No Kill

Did she just stab those fan blades into his head? And then his eyes?! Eh, no big deal. Fighting game characters can survive as long as the health bar is on their side. From crazy combos, being set on fire, blasted with bullets, knocked into orbit, rabies -- he’s a wild wolf, it’s a valid concern -- these characters are indestructible... unless the plot dictates otherwise, but even then, there’s always the reboot... sort of ... no wait, he’s back …sorta. Do you agree with our list? What’s something you always see in your favorite fighting game? For more c-c-c-c-combo breaking top tens published everyday, be sure to down, diagonal, forward, and punch the subscribe button to WatchMojo.com.

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