The 10 HARDEST Fire Emblem Bosses

Fire Emblem, tactical RPG, Nintendo, Medeus, Black Knight, Ashera, Julius, Jedah, Ashnard, Takumi, Gomes, strategy games, boss fights, difficult bosses, JRPG, Shadow Dragon, Three Houses, Path of Radiance, Radiant Dawn, Genealogy of the Holy War, Thracia 776, Binding Blade, hard mode, final boss, Video Games, RPG, MMO, Multiplayer, watchmojo, watch mojo, top 10, list, mojo,

10 Hardest Fire Emblem Bosses

Welcome to MojoPlays, and today, we’re taking a look at the 10 most difficult boss fights in the entire “Fire Emblem” franchise!


Julius “Fire Emblem: Genealogy of the Holy War” (1996)

Julius is the pure definition of “convoluted” as a smooth defeat requires solid unit management and meeting certain requirements. He was annoying to deal with in Chapter Ten, but in the final chapter, Julius is guarded by a dozen Deadlords, a beefy band of warriors with most of the units boasting dual class types. Even if you defeat the Deadlords one by one, it is nearly impossible to bring an end to Julius without one particular party member: Julia, the light priestess. If you never recruited her or if she died in a previous battle, good freakin’ luck bringing down Julius. Hope you managed to get Power Rings for Seliph or Ares. Otherwise, you’re fighting a losing battle.


Jedah “Fire Emblem Echoes: Shadows of Valentia” (2017)

If Julius is convoluted, Jedah is just downright annoying. What you have here is a goblin of a spellcaster who is the equivalent of that one kid on the playground saying, “Nuh uh, that didn’t hit me!” Whatever damage you attempt to inflict on him is almost instantly negated, and it’s already hard to dish out some pain on account of his absurdly high Defense stats. Not only that, but Jedah will constantly summon more and more enemies to harass you and keep you off of him. Defeating Jedah isn’t completely necessary to beat “Shadows of Valentia”, but if you somehow manage to do it, it does make things easier.


Ashnard “Fire Emblem: Path of Radiance” (2005)

For some, Ashnard can be considered a fairly easy boss, maybe one of the easiest in the franchise. However, it is an entirely different story when you play “Path of Radiance” on the hardest difficulty or, for those in Japan, the intense “Maniac Mode”. Under harder difficulties, the only way Ashnard takes any kind of damage is if it’s coming from Ike, and even then, your fight isn’t over. The jerkwad gets right back up and gets a massive boost in all of his stats! Needless to say, you might feel your blood boiling throughout this fight.


Henning “Fire Emblem: The Binding Blade” (2002)

Just because some of the “Fire Emblem” games were on smaller systems does not mean the challenge was no longer huge. Indeed, “The Binding Blade” featured an insanely tough boss in Henning, the boss of Chapter 8x. The thing that makes him a pain in the ass is that he boasts an unreasonably high Speed stat and an equally absurd Skill stat. Basically, he can attack your units twice within the same turn, and landing a hit on him in general is about as easy as chopping up a steel girder through a wood chipper. Attempting it is not going to be a cakewalk, and you might feel like you’re ramming your head against a wall.


Takumi “Fire Emblem Fates: Conquest” (2015)

Though “Conquest” boasts the more visually appealing cast of companions, it also features one of the most notorious bosses in “Fire Emblem” history. Takumi forces you to hammer through his forces, and it is grueling to tolerate. For starters, Takumi can attack with massive rays of light that will hit any unit that isn’t behind cover. Second, he can use a doppelganger of himself to absorb incoming damage, causing you to basically waste your turn. Oh, and did we mention that there are constantly waves of enemies spawning in the hallway? Yeah, it is absolutely migraine-inducing.


Gomes the Invincible “Fire Emblem: Thracia 776” (1999)

Once again, Chapter 8x proves to be an infamous mark in the “Fire Emblem” campaigns as Chapter 8x of this installment is where Gomes lies. This leader of raiders holds an obscenely high Constitution as well as a massive health pool of forty-six hit points. Not only that, his Strength stat is high enough to where he could potentially off most units in just a single attack. And because his Speed stat is so high, doubling up on him is practically a fruitless endeavor. If you can assault him with magic-based attacks or a weapon powerful enough like Grafcalibur, you won’t have to sweat as much. Otherwise, pray that your units can withstand Gomes the Invincible’s deadly blows.


Ashera “Fire Emblem: Radiant Dawn” (2007)

She may be known as “The Goddess of Order” in “Radiant Dawn”, but to us, she will always be the “The Goddess of Unmitigated Frustration”. Look, we understand that she is the final boss of the game. Therefore, she’s supposed to pose as the ultimate challenge. However, she gets ridiculous quickly. Whereas every other unit in the game attacks one unit at a time as with every other game in the franchise, Ashera is a dirty freakin’ cheater and attacks your entire army at the same time with one swift move! On top of that, you can only truly defeat her if Ike is the one to deliver the final blow. Should any other unit try to kill Ashera, she will self-revive with ALL of her health and make you fight her all over again!


The Immaculate One “Fire Emblem: Three Houses” (2019)

 Most of us who played “Three Houses” might be quick to call Edelgard or Nemesis as the hardest boss for this game. But we have to point our fingers at “The Immaculate One”, as it is known. The only way you’ll fight this beast is if you have taken the Silver Snow route. If you did, ho ho, be prepared for absolute, unbridled pain! Obscenely high attack power, ridiculously high defense, several meaty health bars, and worse of all, it possesses the infamously frustrating “Miracle” skill. You know, that one B-S RNG factor that dictates whether your target truly dies or decides to withstand the killing blow. Totally fair, RIGHT??


The Black Knight “Fire Emblem: Path of Radiance” (2005) & “Fire Emblem: Radiant Dawn” (2005)

Ashnard may be enough to make our thyroids show, but the Black Knight is an entirely different story in the worst ways possible. Whether you played “Path of Radiance” on GBA or “Radiant Dawn” on GameCube, the Black Knight is a force to be reckoned with in both games. Most of your units aren’t going to be able to put a dent in his HP due to his absurdly high stats in both Defense and Resistance. Yet again, this is another boss where you will have to rely almost entirely on Ike as his Aether attacks boast enough power to put the Black Knight down for good. And can you believe this isn’t even the toughest boss in the franchise?


Medeus “Fire Emblem: Shadow Dragon” (2008)

Here, we finally meet Public Enemy Number One within the “Fire Emblem” fandom, and he shows his ugly mug across six separate games!! But the reason we’re focusing on his appearance in “Shadow Dragon” is because he is arguably tougher here than in the original NES game, “Shadow Dragon and the Blade of Light”. The fight against Medeus is a whole ordeal, putting you in the position of “damned if you, damned if you don’t”. You can forget about sending any units after him besides Marth because Marth can deal the most damage with Falchion attacks. However, Marth isn’t exactly a tanky character, and Medeus can easily wipe him in a single turn, maybe two if you’re lucky. Have fun figuring this one out! What’s the hardest boss you’ve faced in the “Fire Emblem” games?


 Did they make our list? Let us know down in the comments, and be sure to subscribe to MojoPlays for more great videos everyday!


Have an idea you want to see made into a WatchMojo video? Check out our suggest page and submit your idea.

Step up your quiz game by answering fun trivia questions! Love games with friends? Challenge friends and family in our leaderboard! Play Now!