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Top 10 Worst Video Games Ever

VO: Dan Paradis
Among the amount of shovelware and quick cash grab games out there, we have these 10 games that are not only considered some of the worst games ever, but stand out as having a significant impact on the industry because they were THAT bad. Like manufacturing more copies of a broken Pac-Man on Atari 2600 than there were consoles sold at the time. Or releasing a game with a blatantly offensive storyline. Join as we countdown our picks for the Top 10 Worst Video Games of All Time. Special Thanks to our users "Alex Guzman" "DonovanTPS" and "Sam Harris" for suggesting this topic on our website WatchMojo.comsuggest

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Top 10 Worst Video Games of All Time

Its time to stack up the absolute worst, bottom of the barrel, completely horrendous, sorry excuses for videogames. Welcome to and today we’re going to be counting down our picks for the top 10 Worst Video Games of All Time.

Considering there’s a lot of terribly made games, we’ve decided to limit the choices to games that got a physical retail release, that means any Mobile games as well as Steam Early Access games are out. Also if the games got a console release, they have to be officially licensed for that system. You got lucky Action 52.

#10: “Drake of the 99 Dragons” (2003)

We’re starting off with a Matrix wannabe with a laundry list of problems. Like its hyperactive camera that seems to have a mind of its own, and a lock-on mechanic … that doesn’t lock-on, resulting in the main character flailing his arms all over the place. Oh and in terms of story, the game starts with the main character killing himself. Even he didn’t wanna play.

#9: “Pac Man” Atari 2600 version (1982)

Pac Man was a huge success in the arcade, and Atari wanted to capitalize on it’s success with their home console. So believing the name alone would sell the game, Atari actually produced more copies of Pac Man then there were systems sold at the time. Of course they also foolishly produced an unfinished prototype of the game, resulting in flickering ghosts and painful sound effects.

#8: “Steel Battalion: Heavy Armor” (2012)

What was billed as the first serious AAA Kinect title, became a poster child of bad motion control games. This was a mech combat game that used both Kinect and Xbox 360 controller, but since the Kinect couldn’t read you body properly while sitting down, which you’ll want to do when using the controller to drive the mech, the game was unresponsive and borderline unplayable. It just goes to show you, not everything is Better with Kinect.

#7: “Aquaman: Battle For Atlantis” (2003)

If anything this game should have been titled: “Aquaman: Battle to endure seasickness”, because this camera makes most people want to on account of it’s tilting. The gameplay consists of find enemy, fight them in a restrictive dull combat setting, and repeat ad nauseum . And don’t even think about exploring, because there are invisible walls everywhere with no indication whatsoever.

#6: “Link: The Faces of Evil” & “Zelda: The Wand of Gamelon” (1993)

After Nintendo decided to partner with Phillips to make a CD console, they also allowed the company to use their license characters. But Phillips instead decided to made their own console, and with the Zelda license in their hands they release these 2 practically identical yet poorly made games. The controls were really stiff, environments were made with no foresight, and of course there’s the hilariously awful cutscenes.

#5: Ride to Hell: Retribution 1% (2013)

If you were to compare video games to movies than Ride to Hell would be Tommy Wiseau’s The Room. It’s not only bad, with terrible combat, poorly programmed bike riding scenes, and endless quick time events. But the story is offensively bad, portraying bikers as emotionless killers, and literally every woman in this game as an object for unsexy dry humping.

#4: “Dr. Jekyll and Mr. Hyde” (1988)

Absolute torture is the best way to describe this mess. When playing Jekyll your main weapon doesn’t even work, which is a huge problem in a town where everyone is mercilessly trying to kill you. And when you do become Mr. Hyde your main weapon doesn’t even shoot straight and the game kills you if you progress too far, Fail!

#3: “Big Rigs: Over the Road Racing” (2003)

“Over the road” is right indeed, as you can literally drive through anything in this game, because in this game the collision detection is literally non-existent. And depending on which version you have, your opponent either won’t move at all, or stop before the finish line to declare … “You’re Winner?”. By the way, notice how there's no soundbytes in this entry? That's because the only thing you hear, is this ...

#2: “Superman” (1999)

Commonly referred to as Superman 64 mostly because the developers forgot to put the title on the boxart. This game is notorious for riveting gameplay like: flying through rings, do a challenge. Fly through rings … again, do a challenge … again … you get the idea. If that wasn’t bad enough the game has an extremely unforgiving time limit, and is crawling with bugs and glitches.

Before we get to the bottom of the landfill, lets have a look at some dishonorable mentions.

#1: “E.T. The Extra Terrestrial” (1982)

If you know your gaming history, this should be no surprise. Programmed in only 6 weeks to make a Christmas deadline, the game’s map is filled with holes everywhere both visible and invisible, and apparently, E.T can levitate when he stretches his neck. This is the worst game of all time because along with Pac Man 2600, it almost destroyed the video game industry, thanks to high licensing fees, and the thousands of unsold copies that ended up an a New Mexico Landfill.

There are literally thousands of bad videogames out there, so we’d like to hear from you: What was the worst videogame you ever played and what made it so bad? And for more shocking top 10’s published everyday, be sure to Subscribe to

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