Top 10 Things Red Dead Redemption 2 Needs to Get Right

Script Written by Nathan Sharp It’s time to head back to the Wild West. Welcome to, and today we’re counting down our picks for the top ten things Red Dead Redemption 2 needs to get right.

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Top 10 Things Red Dead Redemption 2 Needs to Get Right

It’s time to head back to the Wild West. Welcome to, and today we’re counting down our picks for the top ten things Red Dead Redemption 2 needs to get right.

For this list, we’ll be looking at the gameplay elements that Rockstar’s new game, “Red Dead Redemption 2,” needs to get right in order to live up to the legacy set by the first game.

#10: First Person

First-person games are not what Rockstar is known for, so fans were understandably excited when they announced a first-person mode for the PC and eighth generation releases of GTA V. While it was an ambitious addition, the result was… not very good. Driving was almost impossible as none of the mirrors actually worked, shooting felt unnatural, as the cover system didn’t adapt well to the new perspective, and considering those are the cornerstones of the series, it’s safe to say that the addition was a let-down. If Rockstar plans to implement first-person in RDR 2, it has to be built-in to the game as they make it, otherwise it will be more of the same.

#9: Director Mode

While first-person may have been a little dopey, there was one new element that was actually really cool: Director Mode. This mode allowed PC players, and eventually PS4 and Xbox One players, to basically take control of the game and its environments, from changing the time of day to playing as a police officer. It also allowed players to create incredible Machinimas, allowing them to use their creativity within the boundaries of the sandbox. This element would be a welcomed addition in RDR 2, as it would be cool to see the same unfiltered experimentation within a Western setting.

#8: Multiple Playable Characters

When it was announced that “Grand Theft Auto V” would have three playable characters, people debated whether or not this was the right direction for the franchise. The change-up was a much-needed addition, with each character adding something unique to the dynamic. Some have theorized that RDR 2 will also have multiple protagonists based on the poster and the brief glimpse of a gang in the trailer, and we hope they’re right. The Wild West is a thematically rich environment, and by controlling a cast of characters, maybe even a female character, it opens up the narrative possibilities of the game.

#7: Customizable Horses

Horses were a huge part of “Red Dead Redemption.” However, you were stuck with what Rockstar gave you. Just imagine the possibilities that tricking out your own horse could bring. There could be aesthetic options, like different colours and hides, which would make the horse truly yours. There could also be functional options, like different saddles and horseshoes to make your steed the fastest in the West, or bags to allow you to carry extra ammo. The ability to give the horse a name would only complete the connection between the player and their trusty stallion. We don’t need much - just enough options to make each player’s horse feel unique.

#6: The Ability to Create a Gang

Gangs absolutely need to be implemented in RDR2. John Marston was a bit of a lone wolf in “Red Dead Redemption,” and while that worked for story purposes, Westerns have a history of focusing on groups, not just individuals. From “The Magnificent Seven” to “The Wild Bunch” groups of misfits coming together is as much a part of the Western genre as a showdown at high-noon. This could also be implemented with co-op or online play, allowing you and some real friends to feel like badass outlaws roaming the terrain on horseback. Whether you want to be heroes or villains, gangs would be a welcome addition to the “Red Dead” universe.

#5: Less Down Time When Traveling

As gorgeous as “Red Dead Redemption’s” world was, there’s no denying that sometimes it could feel a little…empty. Traveling long distances by horseback, if you decided to forego fast travel, always provided breathtaking scenery, but there wasn’t much to do or find. Sure, there were a few odd stagecoaches or bandits along the way, but for the most part, it was simple A to B riding. Since this is Rockstar we’re talking about, the scale of the world is a guarantee, but we’re curious to see how much depth and density there will be to fill it in.

#4: A PC Release

We all know what Rockstar is going to do: the game will come out exclusively on the PS4 and Xbox One, and after a year or so, a PC release will be announced with a bunch of gameplay additions, enhanced graphics, and a bunch of other extra stuff to make you feel better about waiting so long. How about, instead of that, they just release the game on PC to begin with? This game could be spectacular with mod support (unless Take-Two takes it away from us again), they wouldn’t upset the PC faithful who love their games, and they wouldn’t be accused of double-dipping. It’s a win-win-win, as far as we’re concerned.

#3: Less Restrictive Missions

Open worlds have evolved over the years, and series’ like “The Legend of Zelda” have evolved with them, complete with expansive quests and ambitious missions. However, Rockstar has more or less stuck with their mission design from “Grand Theft Auto III,” which is basically get an order, drive to x, kill people, drive to y, complete. It’s become a bit predictable. While “Redemption’s” missions were fun, most of them followed a version of this formula, and it would be great if the sequel broke the mold and truly opened up our options.

#2: Intricate Heists

Remember what we said about creating gangs and becoming badass outlaws? Just imagine what that would feel like while robbing a passing steam locomotive. While “Grand Theft Auto Online” is a bit hit or miss, there’s no denying that its detailed and co-operative heists are spectacular, as they truly make you feel like a badass criminal. It would be mind-blowing if Rockstar implemented heists into the online portion of RDR 2, whether that be robbing well-protected stagecoaches, passing trains, or banks. Hey, it’s not pretty business, but it would be a hell of a lot of fun.

Before we unveil our top pick, here are a few honorable mentions.

The Ability to Swim

Online Gang Hideouts

More Choice in the Narrative

#1: RDR Online

While Rockstar has announced that there will be an online portion to the game, they haven’t discussed any details, leaving many of us to ponder how it’s going to be implemented. This is a touchy subject for some, and Rockstar absolutely needs to perfect the formula in order to not repeat the same mistakes they did with “GTA Online.” While things like online gangs, heists, and free roam would be great, other things like Shark Cards, bugs, terrible servers, and foregoing the campaign to serve multiplayer would only take away from the single player experience. But, if they nail it, you can be sure to find us on “RDR Online.”

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