Dan's Top 5 E3 2017 Moments

We recently sent Dan to E3 2017 and now he's going to tell us the best moments he took from the convention. Welcome to http://WatchMojo.com and today Dan is counting down his Top 5 Moments of E3 2017.

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Dan's Top 5 E3 2017 Moments

Hello everyone, it’s Dan from Watchmojo. This year, WatchMojo & Chevrolet were nice enough to send me on the Bolt To E3 Roadtrip, which can watch on our channel on July 1st. And, while that trip was a blast, getting to actually attend E3 was a dream come true for me, so I’d like to share a few of the coolest moments I experienced while there. I won’t just be listing all the game announcements from the show – cuz that’s basically old new by now, but instead I’ll be detailing my favorite things that I got to see and play while I was there.

#5: Seeing Gaming on A Large Scale

This might sound a bit silly but bear with me. While gaming is an industry that is growing every day, it still remains a deeply personal experience for many, including myself. I’m always delighted to when a commercial for a video game comes on during the Superbowl, but it’s during those moments that the whole room will turn to me and ask what they heck they just saw. And while many of us game with our friends & family, it’s rare that we see our favorite hobby get recognition outside of our favorite websites & YouTube Channels. So, imagine, if you will, a place where seemingly INFINITE amounts of time, money and production value has gone into making a space entirely devoted to gaming. Everything is familiar, but on a scale you’ve never seen in your life. The Monster Hunter games you could never convince your friends to get into try are now represented by a giant, life sized Rathalos on the showroom floor. Enormous screens are playing Marvel Vs Capcom to a rapt audience. Uruks from Mordor prowl the grounds taking selfies. And everyone just GETS it. And aside from a few bewildered cameramen, security guards & producers, everyone there knows exactly what Quake is, what improvements they hope to see in Star Wars Battlefront 2 and why a new Metroid Prime Game is a BIG FREAKIN DEAL. It’s a humbling and overwhelming experience to see a medium that seems to never leave your bedroom completely take over several city blocs in LA.

#4: Star Trek Bridge Commander w/ Watson AI & Nvidia

I’m not gonna lie, this is one of those things that was extra cool simply because of how exclusive the showing was. Nvidia set up an appointment with my producer, and when we arrived at their booth they ushered our team into a secretive little back room for a private demo of this fancy new mode for Bridge Commander. In case you’re not in the know, Star Trek: Bridge Commander is every trekky’s fantasy come to life, a VR game which puts you in the literal captains chair of a Federation Starship. The twist though, I was told, was that while BC is usually a co-op game, with your crewmates being controlled by other players, this time my crewmates would all be controlled by Watson AI -> you know, the same Watson AI technology that crushed on Jeopardy. My biggest complaint is that I really didn’t have enough time to get acquainted with the game before my demo time was over. Just like you can’t graduate from Starfleet academy in a day, 15 minutes in the Captains chair is not enough experience to really stand toe to toe with Picard & Kirk.

#3: Mario Odyssey w/ Nintendo

I dunno if you’ve heard, but Nintendo baaasically won E3 with Mario Odyssey – and Nintendo of Canada was nice enough to let me play it at their press booth. When I arrived, I was informed that I’d be playing the game with a representative who’d guiding me through and giving me pointers. This initially seemed a bit odd – I’ve played Mario games since I was 5 – but it turned out to be quite the blessing. Ya see, Mario Odyssey is a surprisingly complex game – relatively speaking of course. There’s just a lot to do and a lot of interworking parts; I was frequently surprised at how often I’d run past something only for my guide to tell me to stop, turn around and look again. By now you’ve no doubt heard about the Cappy mechanics: how Mario can throw his hat at things & essentially take control of them. This – along with a few other neat tricks - gives the whole thing a sort of Zelda vibe; how the game gives you a set of interworking mechanics & systems, and then it’s up to you to use those systems creatively in order to gain access to out of reach locations and uncover all the secrets within. As someone who’s always found the Mario games infinitely charming but at times a bit shallow in the long run, Odyssey seems to offer that extra bit of depth I’ve always been craving.

#2: Destiny 2 in 4K w/ Nvidia

As a PC Gamer who also happens to be a huge fan of the Borderlands series, I’ve always felt somewhat envious of my console brethren and their access to Destiny. While it might not have had the best reception upon release and continues to cause great debate in the community to this day, I’ve always wanted see what all the fuss is about -> but never enough to go out and buy a new console. Plus, it’s a AAA shooter w/ RPG mechanics & fancy graphics – this is my jam, bro. Needless to say, when Destiny 2 was announced for PC, I was pretty pumped. Clearly Nvidia were pretty pumped about it too, because they set up a private room with beastly computers so members of the press could try the PC version for them. Granted, D2 is going to be a game that really shows its worth in the long run: weeks of loot, raids and end game content will really show us how good of a game it’s going to be – but I can say for certain that right off the bat it feels like it was made for PC first. Running at 4K in 60 fps, controlling your Guardian with a mouse and keyboard just feels so right – so the only thing that’s really left to worry about is whether or not Bungee can deliver a lasting experience, ‘cuz they’ve clearly got the graphics, gameplay & performance covered.

#1: Echo Arena with the Oculus Rift

Simply put, this was the moment that made me believe in VR. Bridge Crew was very cool, but if I’m speaking honestly there wasn’t a whole lot about it that made me feel like experiencing it in VR was a super key component. That’s not the case here. Basically ultimate Frisbee in zero-g and the multiplayer component to the upcoming adventure title “Lone Echo”, Echo Area’s use of the Oculus Touch VR Controllers allows for insanely lifelike recreations of your real life hand movements in game – meaning that within seconds you are grabbing bars to pull yourself forward, punching opponents that get too close & tossing disks just as easily as you would a real life. You can probably see from the footage that I totally lost myself in this game – no small feat on a cramped showroom floor. This is a game that not only justifies its use of Virtual Reality, but it’s also genuinely fun to play – it really made a believer out of me.

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